The optional rules on scribing a spell scroll state ( Xanathar's Guide to Everything, p. Thank you, I am aware.No, they can't only known spells can be scribed into scrolls. I was however already informed, and I own the book. So you can rather pick from this list or any magic item in xgte which spells scrolls are not in it to pick from.thank you. So you can rather pick from this list or any magic item in xgte which spells scrolls are not in it to pick from. If you have Xanathar’s Guide to Everything, you can choose from among the common magic items in that book when you pick a magic item you can replicate with this infusion. See the item’s description in the Dungeon Master’s Guide for more information about it, including the type of object required for its making. In the tables, an item’s entry tells you whether the item requires attunement. A table’s title tells you the level you must be in the class to choose an item from the table. You can learn this infusion multiple times each time you do so, choose a magic item that you can make with it, picking from the Replicable Items tables below. Using this infusion, you replicate a particular magic item. You cant make spell scrolls with Replicate Magic Item. I think you are using the table that adds the item to the DMG randomized table. The items are restricted to the replicable items and the common magic items from Xanathars: common magic items. This is beyond a doubt something that's important, and no one's mentioned it yet, so I have to ask, do I have it all wrong? Or can we really pack a butt ton of scrolls as a level 10 artificer?I don't see how you can make any common item as an infusion. At 10th level scrolls from level 0-3 would be ridiculously cheap to craft, and that means you could load up on all kinds of spells, making the artificer as prep time centered as a pathfinder wizard who maxed out item crafting. And it might even be more if you consider say, a scroll of burning hands to be a different magic item than a scroll of thunderwave.īut it doesn't stop there. Here's why this is an important revelation: artificers can make any common magic item into an infusion, meaning at the very least they can always have at least one spell scroll on them for free. So, I was looking through a magic items list when I realised something:ġst level scroll are common items, and 2nd and 3rd level scrolls are uncommon.(And yeah, I know cantrips are common too, but I already knew that) You could use this to, over time, teach your wizard every first level wizard spell and cantrip in the game. So you don't need to meet requirements, since your not making it normally, it just kinda appears. But infusions are not normal magic items, so you can make any cantrip or 1st level spell you want if you use the artificer infusion, since it says you can choose any common magic item as an infusion. I'm not sure what to think of this.Your right that you have to know the spell to make a Spell scroll normally. That's probably too strong, though, so there probably should be separate infusions for each individual spell.Įdit: "Each of your infusions can be in only one object at a time." Huh, didn't notice that bit. Thus, "1st level spell scroll" as a single infusion would let you infuse multiple scrolls, each potentially with a different spell. I've seen this mentioned before, but where are people getting the interpretation that you can only put each infusion onto one item? The way I'm reading the ability, it seems like you could put the same infusion on all of your infused items. It's definitely a neat trick, but I don't think it's terribly broken, as you have other ways of achieving similar results that don't require gold and downtime. You also get Spell Storing Item one level later, at 11, which sort of acts like a scroll with 10 or so charges. Keep in mind that to scribe a scroll you must have the spell prepared, so you're limited to spells on the artificer list, unless you multiclass.
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